![]() That last note about Crackdown 3 is potentially the most telling. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like Crackdown 3.” We will continue to innovate for the benefit of development partners. “Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. “We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure,” read the blog post. Of course, Microsoft was also a partner for Havok, so why did it feel the need to purchase the company outright? Well, it has a lot to do with providing new tools for developers that choose to use Microsoft’s cloud platform, Azure. Nintendo, Sony, Electronic Arts, and many other companies have all implemented the tech into their games before, and they will probably want to do so again in the future. ![]() Many in the industry will likely breathe a sigh of relief that Microsoft still plans to license Havok. “As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners,” reads a Microsoft blog post about the acquisition. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |